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BaseMaxPowerChanged Event
Actor Class Members See Also

Beta Documentation - Subject to change.
Event fired when he actor's base max power changes.

# Syntax

Lua
    function Actor:BaseMaxPowerChanged(sender, args);

#### Parameters

sender
  Type: table
  The event sender.

args
  Type: table
  The event arguments

# Remarks

# See Also

- Actor
- Turbine.Gameplay