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IsInEnemyDefeatResponseChanged Event
ChampionAttributes Class Members See Also

Beta Documentation - Subject to change.
Event fired when the enemy defeat response changes.

# Syntax

Lua
    function ChampionAttributes:IsInEnemyDefeatResponseChanged(sender, args);

#### Parameters

sender
  Type: table
  The event sender.

args
  Type: table
  The event arguments

# Remarks

# See Also

- ChampionAttributes
- Turbine.Gameplay.Attributes